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	<title>MemoryMiner - Blog</title>
	<link>http://www.memoryminer.com/blog</link>
	<description>Musings by John Fox on the development of MemoryMiner</description>
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		<title>Adventures in Localizing a Cappuccino Application</title>
		<description><![CDATA[How I managed to make the MemoryMiner web viewer support multiple localizations.]]></description>
		<link>http://www.memoryminer.com/blog/?p=134</link>
			</item>
	<item>
		<title>The road to MemoryMiner 2.1</title>
		<description><![CDATA[I&#8217;m incredibly happy to report that MemoryMiner 2.1 is out the door. This release builds on hard-won learnings from the past six months, including a rather interesting project at Duke University which I&#8217;ll write about in a separate post. I had two major goals for this release. The first was a radical improvement in the [...]]]></description>
		<link>http://www.memoryminer.com/blog/?p=133</link>
			</item>
	<item>
		<title>Stepping Inside a Painting With MemoryMiner</title>
		<description><![CDATA[Thoughts on using MemoryMiner to create physical museum exhibits that let users "step inside" printed artwork.]]></description>
		<link>http://www.memoryminer.com/blog/?p=132</link>
			</item>
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		<title>Using Cappuccino to build the MemoryMiner Web Viewer</title>
		<description><![CDATA[Perspectives on using the Cappuccino framework to build web apps from the perspective of a Cocoa desktop app developer.]]></description>
		<link>http://www.memoryminer.com/blog/?p=131</link>
			</item>
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		<title>Indie+Relief</title>
		<description><![CDATA[Ask almost any indie Mac developer what the best thing about developing for the Mac is and they&#8217;ll tell you it&#8217;s the community of developers. I&#8217;ve found this to be the case ever since I started developing MemoryMiner back in 2005. In fact, there was a guy who named Justin Williams who early on gave [...]]]></description>
		<link>http://www.memoryminer.com/blog/?p=130</link>
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		<title>MemoryMiner 2.0.5 Now Released</title>
		<description><![CDATA[Whenever you make a major release of software, you always worry that there will be bugs that weren&#8217;t found during testing. I&#8217;ve shipped enough software on enough platforms to know that there will always be problems that appear after you ship. This said, I&#8217;m happy to announce that version 2.0.5 is now available. It offers [...]]]></description>
		<link>http://www.memoryminer.com/blog/?p=129</link>
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		<title>MemoryMiner 2.0: One Week In</title>
		<description><![CDATA[It&#8217;s been been just over a week since MemoryMiner 2.0 was released. This version was way too long coming, but such is the nature of software sometimes. As I&#8217;ve said many times on the MDN show (a podcast for indie Mac developers on which I&#8217;m a co-host) finished software does not a product make: you [...]]]></description>
		<link>http://www.memoryminer.com/blog/?p=128</link>
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		<title>Getting Attached to Video</title>
		<description><![CDATA[One of the areas I&#8217;ve been refining in this last round of work on MemoryMiner 2.0 is the way that video is displayed in the attachment viewer. Most consumer point-and-shoot cameras take video, so I often shoot short videos that don&#8217;t need editing and attach them to photos. One of my favorites is of my [...]]]></description>
		<link>http://www.memoryminer.com/blog/?p=127</link>
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		<title>It&#8217;s About Time!</title>
		<description><![CDATA[It&#8217;s been so long since I last posted, I&#8217;m truly embarrassed. However, it&#8217;s not without reason. I&#8217;ve been so heads down with getting MemoryMiner 2.0 ready for sale, that I&#8217;ve simply been ignoring the blog. Since MemoryMiner is very very nearly ready to ship (Fabio, you&#8217;re going to have that beautiful new web site ready [...]]]></description>
		<link>http://www.memoryminer.com/blog/?p=126</link>
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		<title>MDN Episode 4 Now Live</title>
		<description><![CDATA[It&#8217;s Wednesday, so that can only mean one thing: Scotty has been lax about getting the latest MDN Show podcast edited and ready for the world. Complaints about the excess time needed to make my crummy audio sound good no longer hold water, since I went out and spent my son&#8217;s college education fund on [...]]]></description>
		<link>http://www.memoryminer.com/blog/?p=125</link>
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